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jPCT-AE - a 3d engine for Android => Support => Topic started by: RhoX on February 21, 2011, 11:26:39 pm
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Hey folks!
I was trying to serialize some objects but I´ve always got the following error:
Loading Texture...C:/grassy.jpeg
[ Mon Feb 21 19:17:51 BRT 2011 ] - ERROR: File 'C:/grassy.jpeg' not found - replacement texture used instead!
I've already tried to make many changes to correct this problem, but I couldn't solve it (the grassy.jpeg file is there, I've checked!). Sorry if there already is another topic with the same subject, I didn't find it.
The code that I've used was:
TextureManager.getInstance().flush();
TextureManager tm = TextureManager.getInstance();
Object3D objMD2 = null;
objMD2 = Loader.loadMD2("C:/bird.md2",1);
Texture texMD2;
texMD2 = new Texture("C:/grassy.jpeg");
tm.addTexture("bird", texMD2);
objMD2.setTexture("bird");
objMD2.build();
DeSerializer de;
de = new DeSerializer();
FileOutputStream outputObjMD2 = new FileOutputStream( "C:/serbird.ser");
de.serialize(objMD2, outputObjMD2, true);
Thanks you in advance!
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Is it really *.jpeg? what *.jpg?
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If it says the file isn't there, then the file isn't there. Triple check that everything is correct.
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Hey guys!
I've solved the problem: the correct extension was *.jpg, not *.jpeg (¬¬).
Sorry ^^'!
Thank you Thomas and EgonOlsen for the help! ;D