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Messages - psavolai

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Support / Producing AVI ?
« on: December 27, 2005, 09:24:35 am »
Thanks for replying.

By "Scripting" I mean programmed in general. (as opposed to timeline based toys)

I've attached a scripting engine to a couple of these 3d- environments to
make testing and playing easier and more interactive by eliminating the compile-link cycle.
I was planning on doing the same with your engine.

You said that I can get each rendered frame as a pixel array.
That's really nice.
Just to make sure, a couple of points:

1. Even if the frame is rendered using all the niceties in hardware ?
2. Are there any timing issues to consider
  (it takes some time to write the frames to disk)

[OR I should give this "FRAPS" a go ]


The "Webstart thingie" refers to the ability of using your engine in
"java WebStart"  applications.
From  what I understand in your demos page and by quickly glancing this forum there are still some issues ?

thanks,

petri.

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Support / Producing AVI ?
« on: December 24, 2005, 01:43:19 pm »
Hi all,

I am currently investigating different choices for producing 3d
games and other content, and your stuff looks really really good.

But still I'd like know few things before I invest a lot of time and effort on the wrong horse.

1. Can I make a fully scripted animation  and then render it to AVI ?
(sort of like having the cartest render one run directly into avi file)

2. Can I get this with  all OpenGL goodies like fog and such included ?

Basically what I'm trying to say that I'd like to use your 3D environment to
produce animated scenes for homemade videos and films.

3. Any progress on the webstart thingie ?

thanks,

petri.

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