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Support / Re: Scaling on different devices
« on: December 18, 2012, 09:57:42 pm »
1. awesome. exactly what i was lookin for.
2. if i spawn enemys on x=10 y=10 world coords. will it be the same point on the screen on any device? or could it be that this position is out of the frustum in smaler devices. i have fix points for my game where for example x=-15 to x=15 and y=-15 and y=15 are my max values.
3. 50 objects to simulate movement.
its a space invader clone.. the 50 objects in the background represent stars. i move them in y direction to simulate the spaceship is moving.
so the background move and not the ship. is there a better way?
4. thank you for clarifiying.
2. if i spawn enemys on x=10 y=10 world coords. will it be the same point on the screen on any device? or could it be that this position is out of the frustum in smaler devices. i have fix points for my game where for example x=-15 to x=15 and y=-15 and y=15 are my max values.
3. 50 objects to simulate movement.
its a space invader clone.. the 50 objects in the background represent stars. i move them in y direction to simulate the spaceship is moving.
so the background move and not the ship. is there a better way?
4. thank you for clarifiying.