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Topics - srymurphy

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Support / sphere model texture
« on: December 29, 2023, 05:28:23 am »
I used the JPCT framework to implement a 360 degree video player based on a sphere model, and I found that the texture I pasted is on the outside of the sphere. What interface should I use to paste the texture inside the sphere? Threejs can use sphere. geometry. scale (1, 1, -1) to change the direction of z, so how should JPCT achieve the same effect.


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