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Bones - Skeletal and Pose Animations for jPCT/jPCT-AE => Bones => Topic started by: dhavalkvaria on January 03, 2014, 12:25:15 pm

Title: Help : Expoerting N number of Animation from Blender to Bone
Post by: dhavalkvaria on January 03, 2014, 12:25:15 pm
Dear Sir,

I need help on following:

1. When i export blender>.xml > bones [successfully exported] but this bone file gives half animation.
say for example kick : it just up the leg for kick but not complete the whole animation.

Sir,please help me to understand why this is happening?

2. how do i able to export N number of animation from blender to bone using jmeblender2ogre.bat?
Title: Re: Help : Expoerting N number of Animation from Blender to Bone
Post by: raft on January 03, 2014, 07:36:27 pm
I never used Blender myself. there is a wiki page for exporting from Blender for Bones, maybe that helps.

you can also ask in Ogre forums. if it works for Ogre than it will also work for Bones. otherwise it's a bug and make me now about that ;)