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Support / Re: assign a GL texture to an Object3D
« on: May 24, 2015, 02:48:27 pm »
Just a small question... Did you were able to get LenseFlare to work?
Any idea how I could use the function in the StereoRenderer?
Just interested, no need to hack something together for a noob like me
Any idea how I could use the function in the StereoRenderer?
Just interested, no need to hack something together for a noob like me