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Support / Are Transparent "Fake" Shadows do-able with a ShadowHelper and a Shader?
« on: March 12, 2012, 05:28:54 pm »
I've got cast shadows with a ShadowHelper and a Shader working, but the shadow is always a solid non-transparent color.
Here's a screen shot. The facial image is the caster and the grass below is the receiver.
Is it possible to make the cast shadow a partially transparent color?
I would like to make the blue shadow coming behind the portrait appear to just "darken" the grass behind and leave the tiling intact.
If yes, a hint about how to do it would be appreciated.
Thanks
Here's a screen shot. The facial image is the caster and the grass below is the receiver.
Is it possible to make the cast shadow a partially transparent color?
I would like to make the blue shadow coming behind the portrait appear to just "darken" the grass behind and leave the tiling intact.
If yes, a hint about how to do it would be appreciated.
Thanks