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jPCT-AE - a 3d engine for Android => Support => Topic started by: zhangbo8808 on July 05, 2012, 05:32:56 pm

Title: How to create terrain?
Post by: zhangbo8808 on July 05, 2012, 05:32:56 pm
I want to create a terrain using jpct-ae. and the terrain may contain high mountai, river and so on.
any idea about how to realize it with jpct-ae?
I'm very very very wonder how "Topic: Thinking about some RPG..Android version" did it? (http://www.jpct.net/forum2/index.php/topic,2471.0.html)
Title: Re: How to create terrain?
Post by: EgonOlsen on July 05, 2012, 09:46:06 pm
The terrain has been created using Terragen. Any other terrain generator might do well too. The result (which is pretty high poly) has been reduced using VIZup (http://www.jpct.net/wiki/index.php/Reducing_high-poly_models (http://www.jpct.net/wiki/index.php/Reducing_high-poly_models)). The process required some conversions to and from VRML-format (because that's what VIZup uses). This has been done with DeepEploration. However, any other tools with the same functionality will do too.
I'm explicitly not using rivers, because that would increase polygon count above the amount that i wanted to use for the terrain (has around 7000 polygons ATM).
Title: Re: How to create terrain?
Post by: zhangbo8808 on July 08, 2012, 02:27:50 pm
sorry for late reply, thank you EgonOlsen, I will try