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Support / What are the bare minimums to set up a world with an empty plane?
« on: September 21, 2010, 10:42:14 am »
All I want is to make a plane with a tiled texture and put a camera in it.
What is the bare minimum to achieve this? I am really not sure, I thought if I created a plane, put it in the world, and had ambient lighting in the world, that I should see it, but it's just a pure black scene.
I am pretty new to this so I'm not really sure where to start, the wiki isn't a ton of help because I'm not wanting to pre-create a world from a 3ds file, I want to dynamically generate it as you move about.
What is the bare minimum to achieve this? I am really not sure, I thought if I created a plane, put it in the world, and had ambient lighting in the world, that I should see it, but it's just a pure black scene.
I am pretty new to this so I'm not really sure where to start, the wiki isn't a ton of help because I'm not wanting to pre-create a world from a 3ds file, I want to dynamically generate it as you move about.