Thank you for the quick answer.
I have another problem trying to export the base
DAZ Victoria 4.2 model. I'm using the FREE Daz Studio 3.1, and have been exporting using the Autodesk FBX Collada exporter, and thus far, the V4 models load with Bones just fine (minus the texture issue I reported in the last post); however, the Autodesk FBX Collada exporter on Daz Studio does not save the animation for some reason (even if you check the save animation & poses tab).
So I switched to using the default DAZ Collada Exporter with the following options:
Which results in the following exception:
java.lang.RuntimeException: Unable to load collada resource from URL: URLResourceSource [url=file:/home/gene/temp/vicky.dae, type=.dae]
at com.ardor3d.extension.model.collada.jdom.ColladaImporter.load(ColladaImporter.java:154)
at com.ardor3d.extension.model.collada.jdom.ColladaImporter.load(ColladaImporter.java:91)
at bones.samples.SimpleBones2.getModel(SimpleBones2.java:342)
at bones.samples.SimpleBones2.access$4(SimpleBones2.java:329)
at bones.samples.SimpleBones2$Eve.init(SimpleBones2.java:292)
at bones.samples.SimpleBones2$Eve.<init>(SimpleBones2.java:251)
at bones.samples.SimpleBones2.init(SimpleBones2.java:126)
at bones.samples.SimpleBones2.runIt(SimpleBones2.java:57)
at bones.samples.SimpleBones2.main(SimpleBones2.java:52)
Caused by: com.ardor3d.extension.model.collada.jdom.ColladaException: Collada problem for source: [Element: <skin/>]: Unable to find joint with sid: GlamourHairV4_21847
at com.ardor3d.extension.model.collada.jdom.ColladaAnimUtils.buildSkinMeshes(ColladaAnimUtils.java:288)
at com.ardor3d.extension.model.collada.jdom.ColladaAnimUtils.buildController(ColladaAnimUtils.java:157)
at com.ardor3d.extension.model.collada.jdom.ColladaNodeUtils.getVisualScene(ColladaNodeUtils.java:115)
at com.ardor3d.extension.model.collada.jdom.ColladaImporter.load(ColladaImporter.java:134)
... 8 more
If I try unchecking the "
Merge Skeletons" checkbox, I get the following:
java.lang.IllegalArgumentException: There are more than one skeletons in ColladaStorage.
at raft.jpct.bones.BonesImporter.findUniqueArdorSkeleton(BonesImporter.java:339)
at raft.jpct.bones.BonesImporter.importCollada(BonesImporter.java:63)
at bones.samples.SimpleBones2.getModel(SimpleBones2.java:344)
at bones.samples.SimpleBones2.access$4(SimpleBones2.java:329)
at bones.samples.SimpleBones2$Eve.init(SimpleBones2.java:292)
at bones.samples.SimpleBones2$Eve.<init>(SimpleBones2.java:251)
at bones.samples.SimpleBones2.init(SimpleBones2.java:126)
at bones.samples.SimpleBones2.runIt(SimpleBones2.java:57)
at bones.samples.SimpleBones2.main(SimpleBones2.java:52)
Do you have any suggestions?