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Feedback / Re: Suggestion
« on: April 04, 2007, 05:00:59 pm »
You have:
1. General intro to the engine
2. Engine documentation
3. Quite well commented examples
4. A forum with a search function and many already answered questions
I think provided information is quite enough. As Egon said it's mandatory to know Java, and I would add it's mandatory to learn some geometry and concepts used in 3d graphics, you can't expect to start immediately making awesome games from scratch, it's not basic stuff at all And 'how to make things' is too general question Be patient
I think knowing lower level stuff will be useful (but not so mandatory. You choose the balance between quality and fast results). Here's a nice site with OpenGL lessons: http://nehe.gamedev.net/
I think it's useful to feel how things work.
1. General intro to the engine
2. Engine documentation
3. Quite well commented examples
4. A forum with a search function and many already answered questions
I think provided information is quite enough. As Egon said it's mandatory to know Java, and I would add it's mandatory to learn some geometry and concepts used in 3d graphics, you can't expect to start immediately making awesome games from scratch, it's not basic stuff at all And 'how to make things' is too general question Be patient
I think knowing lower level stuff will be useful (but not so mandatory. You choose the balance between quality and fast results). Here's a nice site with OpenGL lessons: http://nehe.gamedev.net/
I think it's useful to feel how things work.