www.jpct.net
jPCT - a 3d engine for Java => Support => Topic started by: AGP on February 01, 2014, 11:18:59 pm
-
I'm having a look at the Robombs source code. I'm trying to steal your explosions. Actually, I did steal it. :- ) I just don't understand what I'm seeing. At the center of my scene is a simple, untextured, gray sphere. That is what I pass to the simplified addExplosion (which now takes Object3Ds and no ClientEventQueue). The following is just one of several fairly incomprehensible states of the explosion:
(https://dl.dropboxusercontent.com/u/93826015/Explosion.jpg)
And here I hoped for a nice particle explosion...
-
This, by the way, is the texture I used ("explosion").
(https://dl.dropboxusercontent.com/u/93826015/ExplosionTex.jpg)
-
I'm not sure what this screen shot actually shows. IIRC, the explosions in Robombs are a set of billboarded quads each showing an animated explosion by fiddling around with the uv-coordinates (the texture contains multiple states of the explosion in a sprite sheet). Your texture is just some fire texture...in the best case, you would see some fire textured quads.
Anyway, i've no idea what your screen shot shows, so.... ???
-
Me neither. Would you let me see your texture? Should I just download the game itself and get it?
-
Yes, the resources are all included in the game. You can download the small zipped version that doesn't include the installer and/or the jvm.