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jPCT-AE - a 3d engine for Android => Support => Topic started by: zbych on November 05, 2012, 04:22:51 pm
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I have torus in the center of scene, when camera look at it from one side it is rendered ok, but when I move camera to other side it looks like a depth buffer error. Any advice how to avoid this kind of problem, is any cure for this?
(http://s9.postimage.org/onmna35ov/device_2012_11_05_160622.png) (http://s9.postimage.org/inyw6fkwf/device_2012_11_05_160649.png)
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Check if transparency is enabled for that object and disable it.
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Thanks !! :D , it helped, but I didn't enabled transparency in this object.
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The loader does this, if the file contains that information. Some files do even if the object should actually be opaque.