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Support / Object size and performance
« on: January 08, 2013, 07:38:55 pm »
Hi,
wanted to ask, to what level is the size of an object is affiliated with the performance?
exp: 100 objects (rectangles) each object has: 8 vertices, size: 1x2 gives me 25 fps
if i will reduce all of the objects sizes will it increase the fps ?
also, does it matter if i change the object vertices to make it smaller or scale it in loading via Loader?
(because scaling via Loader it has no fps change)
wanted to ask, to what level is the size of an object is affiliated with the performance?
exp: 100 objects (rectangles) each object has: 8 vertices, size: 1x2 gives me 25 fps
if i will reduce all of the objects sizes will it increase the fps ?
also, does it matter if i change the object vertices to make it smaller or scale it in loading via Loader?
(because scaling via Loader it has no fps change)