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jPCT - a 3d engine for Java => Support => Topic started by: dankor on May 25, 2007, 09:40:50 am

Title: Quality of rendering like http://europe.nokia.com/e50
Post by: dankor on May 25, 2007, 09:40:50 am
Hello,

Is it possible to achieve the rendering quality as on the http://europe.nokia.com/e50 (3d phone). Nokia applet looks like it’d use phong shading (Am I wrong?).

Have a nice day,
Title: Re: Quality of rendering like http://europe.nokia.com/e50
Post by: EgonOlsen on May 25, 2007, 12:42:34 pm
It's unlikely that this is real phong shading. Phong shading in such applets is usually faked by a "phong map" used as a spherical environment map. jPCT can do that too, but to combine it with the normal texture, you would have to use blending (only available in software mode) which includes a bumpmap. You could supply a plain bumpmap (all texels 128/128/128 in color) if you don't want to see bumps on the model.