1
Support / Re: Problem with object picking and modified camera backbuffer matrix
« on: December 23, 2011, 08:13:55 pm »
I scrapped my approach and now pass the rotation values (from the touchscreen) directly to the pose calculation method. The AR engine provides a method for rotating the pose matrix, so I just pass the values I usually would use for object.rotateX/Y/Z() to the JNI function and rotate the matrix itself.
Thanks anyway!
Thanks anyway!