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jPCT-AE - a 3d engine for Android => Support => Topic started by: denzel on March 05, 2012, 10:01:00 am
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How to draw the shadow of a model?
And the shadow should like in the real world when the model rotate/translation...
Or should I implement it with opengl-es manually?
Great appreciate for your reply.
:)
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There's no support for shadow mapping ATM. At least not fully implemented and i may take a while before it will. It's too much of a performance hit on current devices anyway IMHO. I suggest to use some fake shadows (aka. blob shadows) instead.