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jPCT - a 3d engine for Java => Support => Topic started by: raft on March 24, 2007, 03:51:53 am

Title: does jPCT use BSP trees ?
Post by: raft on March 24, 2007, 03:51:53 am
as BSP trees are commonly used for hidden surface removing algorithms i wonder if jPCT use them behind the scenes ? if so is it possible to retrieve that information ?

r a f t
Title: Re: does jPCT use BSP trees ?
Post by: EgonOlsen on March 24, 2007, 08:03:27 am
No, it doesn't use them. I've never been a great friend of them especially because they have to be compiled against static geometry and are suitable for quake-like geometry only. An octree is faster to create, more flexible...just better IMHO.