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jPCT - a 3d engine for Java => Support => Topic started by: paulscode on March 21, 2008, 12:31:24 pm
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Could anyone direct me to a good guide (or three) for learning how to model 3D humanoid characters in 3D Studio Max? I am a pretty good sketch artest, but 3D modeling is a whole 'nother beast. My initial attempts have been disasterous! :o
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3d max comes with a comprehensive set of tutorials which includes character modelling and animation too. have you looked at them ?
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I use Blender, but I use a cube, subdividing, extrusion and smoothing. I start with the head. You can make anything by starting with a cube. Sphere's waste too many poly's.
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3d max comes with a comprehensive set of tutorials which includes character modelling and animation too. have you looked at them ?
I am embarassed to say I didn't even think of looking there :D Those are some good tutorials -- now I kind of know what I was doing wrong. Thanks!
I use Blender, but I use a cube, subdividing, extrusion and smoothing. I start with the head. You can make anything by starting with a cube. Sphere's waste too many poly's.
Thanks, that is a great tip, fireside!
I'm going to go model some humanoids now!!