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jPCT-AE - a 3d engine for Android => Support => Topic started by: pritom057 on August 15, 2010, 09:59:43 am

Title: About Frustum
Post by: pritom057 on August 15, 2010, 09:59:43 am
How can we use frustum in jpct-ae.....
Is there any example??
Title: Re: About Frustum
Post by: EgonOlsen on August 15, 2010, 08:48:03 pm
What do you want to do with it exactly? In World, you'll find the setClippingPlane()-method that defines the far and the near plane and in Canera, you'll find methods to adjust the vield of view (i.e. FOV).