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jPCT - a 3d engine for Java => Support => Topic started by: joseluis on July 05, 2004, 10:19:16 am

Title: Particle Systems.
Post by: joseluis on July 05, 2004, 10:19:16 am
How to work with Particle Systems in the JPCT api?

cheers.
Title: Particle Systems.
Post by: EgonOlsen on July 05, 2004, 08:39:41 pm
There is no such thing like a built in particle system. If you want use one, you'll have to do it yourself, i'm afraid. However, that shouldn't be too difficult...for example, you can use billboarded Object3Ds to implement it.