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jPCT-AE - a 3d engine for Android => Support => Topic started by: Eric on December 03, 2010, 08:06:04 pm

Title: Anti-aliasing
Post by: Eric on December 03, 2010, 08:06:04 pm
Hi.
Is there any way( hardware or software) to do anti-aliasing with JPCT-AE? I've tried a lot to do it ,but no luck T_T. Does anyone know how to do anti-aliasing with JPCT-AE and OpenGL ES 1.0, because I use the HTC Magic which provides GLES 1.0 only.
Thank you!
Title: Re: Anti-aliasing
Post by: EgonOlsen on December 03, 2010, 09:04:52 pm
I don't think that current mobile gpus support AA. But even if they were, the Magic is (like my Samsung) a first generation device. Those suckers are pretty slow already...adding AA to the mix would slow them down to a crawl.