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jPCT - a 3d engine for Java => Support => Topic started by: D4NM4N on February 11, 2011, 10:59:49 am
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If i export a mesh with 2 different surfaces (eg a cube with the ends textured with a different texture) how do i texture the separate bits?
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You can use the PolygonManager for that (doesn't work if your objects were stripped), but you are on your own figuring out which polygons are the ones to change.