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Bones - Skeletal and Pose Animations for jPCT/jPCT-AE => Bones => Topic started by: hayden621 on June 17, 2011, 12:53:33 pm

Title: Exporting model with multiple animation sequence
Post by: hayden621 on June 17, 2011, 12:53:33 pm
Hi,

I am newbie and want to export a model with multiple animation sequence from Maya, does anyone know how can it be done?

Thanks a lot!
Title: Re: Exporting model with multiple animation sequence
Post by: raft on June 17, 2011, 01:38:01 pm
to which format? collada or ogre?
 
for ogre have a look at this page for exporters. http://www.ogre3d.org/tikiwiki/OGRE+Exporters. ogre supporrts multiple animations. i used it with 3dsMax without any problems.

in theory collada files support multiple animations but i never saw such a real file. you can merge many files with single animation into one. the provided collada import scripts allows many input files for this purpose. for that to work, meshes and skeletons should be identical. you can also programatically do the merge via AnimatedGroup.mergeAnimations(..) method.