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jPCT - a 3d engine for Java => Support => Topic started by: qcrist on September 08, 2011, 08:25:08 pm
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Is there any way to write to the display without using blitting when using opengl?
I am having issues with the blitting slowing down the game.
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No, there isn't. If blitting slows down the game, you are doing something strange...how much are you blitting?
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Lots :D
I guess I have to optimize the blitting then :o
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You might want to try if Config.glBufferedBlits=true; helps in your case.