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jPCT-AE - a 3d engine for Android => Support => Topic started by: Davi on October 28, 2011, 03:57:56 am
Title:
why I can't rotate my md2 model?
Post by:
Davi
on
October 28, 2011, 03:57:56 am
before use world.addObject(md2); I want to let my model rotate 90 angle,
I use md2.rotateX(90);
or
Matrix ma=new Matrix();
ma.rotateX(90);
ma.rotateY(90);
ma.rotateZ(90);
snork.setRotationMatrix(ma);
But why it can't work???
Title:
Re: why I can't rotate my md2 model?
Post by:
EgonOlsen
on
October 28, 2011, 08:24:17 am
Not in degrees, in radians. I.e. 90 should be Math.PI/2 instead.