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jPCT-AE - a 3d engine for Android => Support => Topic started by: Davi on October 28, 2011, 03:57:56 am

Title: why I can't rotate my md2 model?
Post by: Davi on October 28, 2011, 03:57:56 am
before use world.addObject(md2); I want to let my model rotate 90 angle,
I use md2.rotateX(90);
or
   
Matrix ma=new Matrix();
      ma.rotateX(90);
      ma.rotateY(90);
      ma.rotateZ(90);
        snork.setRotationMatrix(ma);

 But why it can't work???
Title: Re: why I can't rotate my md2 model?
Post by: EgonOlsen on October 28, 2011, 08:24:17 am
Not in degrees, in radians. I.e. 90 should be Math.PI/2 instead.