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jPCT-AE - a 3d engine for Android => Support => Topic started by: Wolf17 on June 22, 2013, 03:46:03 pm

Title: My 3d mesh is deformed after loading.(Solved)
Post by: Wolf17 on June 22, 2013, 03:46:03 pm
      I have a .3ds model (a simple box used as a crate ) which is deformed .It simply double in height halved in width. This never happened before. Everything is running fine ....i.e no error. I'm using jbrush for scene loading.
Title: Re: My 3d mesh is deformed after loading.
Post by: EgonOlsen on June 22, 2013, 04:40:59 pm
Might be problem with exporter you are using or the mesh has some scale applied in your editor that the loader doesn't support. Check your source material.
Title: Re: My 3d mesh is deformed after loading.
Post by: Wolf17 on June 22, 2013, 08:57:39 pm
    Yes , It was an scaling problem I made in jbrush.
Thank you Egon!