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jPCT-AE - a 3d engine for Android => Support => Topic started by: Melssj5 on February 12, 2014, 08:28:53 am

Title: Cant load 3DS.. not JPCT problem, but adt one
Post by: Melssj5 on February 12, 2014, 08:28:53 am
Hi Guys, I am trying to load a 3ds model, I put the 3ds models on the res folder and under other folder, but eclipse always says that there is an error within the project and marks those 3ds models in red. Which is the correct place to put the models and textures for using them in android???

Title: Re: Cant load 3DS.. not JPCT problem, but adt one
Post by: EgonOlsen on February 12, 2014, 09:13:05 am
I used to put them in res/raw but switched to use the assets folder for everything.
Title: Re: Cant load 3DS.. not JPCT problem, but adt one
Post by: Irony on February 12, 2014, 09:13:27 am
Put it all in the asset folder and make sure that you don't have any characters in the filename that Android doesn't like, which are quite a lot.