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jPCT - a 3d engine for Java => Projects => Topic started by: Minigame on April 27, 2015, 09:43:55 pm

Title: Yet Another jPCT RPG
Post by: Minigame on April 27, 2015, 09:43:55 pm

Latest Build - May 2015
(http://i.imgur.com/8if7ley.png)

I've implemented a fair amount of detail into the game. Everything from smart movement and game controls, to a world editor tool and item support. The latest build is essentially just the foundation for an RPG, and does not represent an actual game... Once the code base is "finished" I will most likely invest into better assets.

Older Build - May 2015
(http://i.imgur.com/1XOzAVO.png)

First Prototype - February 2015
(http://i.imgur.com/hH46Tra.jpg)
Title: Re: Yet Another jPCT RPG
Post by: Minigame on May 14, 2015, 09:38:38 pm
I completed mob related code, and started a somewhat hefty item system system. I've updated the first post to show the projects full evolution this year.
Title: Re: Yet Another jPCT RPG
Post by: EgonOlsen on May 15, 2015, 09:31:14 pm
Nice work. But what has happened to the "pure LWJGL" game that you were doing?
Title: Re: Yet Another jPCT RPG
Post by: Minigame on May 16, 2015, 12:04:50 am
Nice work. But what has happened to the "pure LWJGL" game that you were doing?

Thank you. Tried and could not succeed...  ::) I still love the idea of writing a game from scratch (as a personal achievement) but after so many road blocks I decided to take what I learned and come back to what I know  ;)