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jPCT-AE - a 3d engine for Android => Projects => Topic started by: Digema on September 05, 2015, 04:48:57 pm

Title: Sheep Camp
Post by: Digema on September 05, 2015, 04:48:57 pm
Hi,

For the past few months I've been working on a 3D strategy/casual game using jPCT-AE.

Google Play: https://play.google.com/store/apps/details?id=be.sweetcorn.sheepcamp

Still struggling with a few issues (performance and memory) on some levels, but ... getting there.
Title: Re: Sheep Camp
Post by: EgonOlsen on September 05, 2015, 05:24:12 pm
It looks nice, but I'm having some problems with the controls. Rotating as well as up/down works fine but moving around is kind of strange. I would expect that the screen moves as long as I press one of the arrow buttons to the right, but that doesn't seem to work, at least not realible. Instead, I have to hammer the buttons all the time to move around. Is it supposed to be that way?
Title: Re: Sheep Camp
Post by: Digema on September 05, 2015, 06:55:33 pm
Thanks.

No, that's not how it should behave. It is supposed to move smoothly while pressing and holding the arrow buttons. Mmm, I'll have to look into that.
What device are you using?
Title: Re: Sheep Camp
Post by: EgonOlsen on September 05, 2015, 08:53:47 pm
Nexus 4 on Android 5.1.x
Title: Re: Sheep Camp
Post by: Irony on September 06, 2015, 12:42:12 am
I think i know what Egon's problem is. You obviously stop the camera on every touch event other than touch down. But when you leave the finger on the screen, you usually move it a little bit, therefore producing move events which stop the cam. I may be wrong but that's my impression.
Title: Re: Sheep Camp
Post by: Digema on September 06, 2015, 10:44:44 am
Thanks EgonOlsen and Irony!

Irony, you were absolutely correct. Spot on! I was able to fix it.
Weird that it worked fine on my Samsung Galaxy SII. Maybe how smaller the screen resolution, the less chance you have of registering an accidentally move of your finger.
Title: Re: Sheep Camp
Post by: Irony on September 07, 2015, 12:11:23 pm
Your game looks really nice, but you should definitely test your apps on as many devices as you can get your hands on, before releasing it (if necessary, emulate them).
I had some other problems on the Xperia Z tablet (1200x1920) : Buttons in the main menu only show the upper half of the text; tutorial texts are far too small, even on the 10 inch tablet (I cannot imagine how small it would be on a 5" Full HD Display.
Title: Re: Sheep Camp
Post by: Digema on September 13, 2015, 12:15:14 pm
OK, I see what you mean. Thanks for the tip.

I was able to reproduce the issue of the buttons on the main menu and the tutorial text on a Nexus 10.
All those different configurations and resolutions are giving me a headache...
Title: Re: Sheep Camp
Post by: EgonOlsen on September 30, 2015, 08:59:47 pm
I've added it to the projects page: http://www.jpct.net/projects.html (http://www.jpct.net/projects.html)
Title: Re: Sheep Camp
Post by: Digema on December 28, 2015, 02:35:24 pm
Thanks Egon.

I added a link to jpct.net on the game's website (http://www.sweetcorn.be/sheepcamp/index.html (http://www.sweetcorn.be/sheepcamp/index.html)).