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Bones - Skeletal and Pose Animations for jPCT/jPCT-AE => Bones => Topic started by: cefengxu on November 23, 2015, 10:15:37 am
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hi raft :
now i can create some simple model ( teapot , cube and et al .. ), add some bones and animated and export to .bones , and then render via bones successfully.
however, when i render some complex model ( or download from the internet ), the result is : the screen shows nothing.
oppositely , i can export this model into obj and render via jPCT-AE successfully.
i am sure the "Steps of .Bones Export" is correctly and the code is ran certainly according the logcat
so , do you meet such bug ??? or may be the Bones could no render some complex model with animation ?
Rgs
Cefengxu
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sorry for late response. did you try your model in OgreSample? with mouse scroll you can zoom in/out and check where your model actually is.
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i know what's going on~ because the model is too complicated and too many vertexs.
so i used meshlab to reduce the vertexs and then the Bones can render it ~!
thanks ~