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Bones - Skeletal and Pose Animations for jPCT/jPCT-AE => Bones => Topic started by: Carlos Mateo on February 10, 2016, 11:54:08 am
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Hello,
I have a model loaded from blender exported to bones. The problem is that when I rotate the camera around the scene in JPCT, the model seems to be rotated as well and I don`t know why it happens. Any idea??
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I dont think this is Bones related. do you have any other objects in your scene? are they also rotating with the camera?
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Yes I have another one, but that is OK, remains in the same position and orientation
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maybe you call setBillboarding?
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Not I'm not calling setBillBoarding...
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maybe added your objects or root as child of another thing?
try your model in OgreSample. you can rotate the camera by dragging mouse.