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jPCT-AE - a 3d engine for Android => Support => Topic started by: clown611 on February 04, 2017, 01:18:50 pm

Title: Rotation Tips
Post by: clown611 on February 04, 2017, 01:18:50 pm
Hi there im making a spaceship game, I started out with rotate my ship to the angel I wanted it, and I realised that the rotationnumber is just increasing instead of being a certain number. This got me thinking, im controlling my spaceship with translate and rotate, but I dont want it to be able to rotate 360. How would you smart people do this?
Title: Re: Rotation Tips
Post by: clown611 on February 04, 2017, 11:46:23 pm
I realised that I was thinking the wrong way, I kinda got it working