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jPCT-AE - a 3d engine for Android => Support => Topic started by: dandan225113 on March 30, 2022, 09:41:56 am

Title: About jpct-ae loading Problems with FBX format files
Post by: dandan225113 on March 30, 2022, 09:41:56 am
Hello, I'm using jpct-ae loading Obj model can run successfully. Now I want to load it FBX model, but I can't find the relevant API or method. How can I load the FBX model?
Title: Re: About jpct-ae loading Problems with FBX format files
Post by: EgonOlsen on March 30, 2022, 09:47:25 am
The is no such thing. jPCT(-AE) basically loads OBJ, 3DS and MD2. If you want use FBX, you either have to convert it (for example into OBJ) first or write your own loader.
Title: Re: About jpct-ae loading Problems with FBX format files
Post by: dandan225113 on March 30, 2022, 09:56:22 am
The is no such thing. jPCT(-AE) basically loads OBJ, 3DS and MD2. If you want use FBX, you either have to convert it (for example into OBJ) first or write your own loader.
Thank you
Title: Re: About jpct-ae loading Problems with FBX format files
Post by: AeroShark333 on March 30, 2022, 05:46:45 pm
You can import an FBX file in Blender and export it to OBJ ;)