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jPCT - a 3d engine for Java => Projects => Topic started by: EgonOlsen on December 01, 2006, 12:48:39 am

Title: Buggaroo
Post by: EgonOlsen on December 01, 2006, 12:48:39 am
This is a little side project of mine and it's not jPCT related. But anyway, this is my forum, so can post it where i want... :wink:
Buggaroo is (like Paradroidz) a Paradroid clone but this time in 4K (4086 bytes to be exact). It's an entry for the upcoming Java 4K contest 2007.
Sources are included, but be aware: They are not very pretty because the game had to fit in a 4K jar.

Here you go: http://www.jpct.net/4k/buggaroo/
Title: Buggaroo
Post by: cyberkilla on December 01, 2006, 11:56:54 pm
nice work:)

the ai is more than enough. i dont use a* either, because
i want a bit of stupidity in my players.
its not apparent on your game though;)
Title: Buggaroo
Post by: Mizuki Takase on December 05, 2006, 10:29:35 pm
Wow, that is very elite... I like it!
Title: Buggaroo
Post by: athanazio on December 06, 2006, 04:41:42 am
nice to play ... :D but in the first times I didn't notice that I could shoot ... :) took me some tries to discover that  :D