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jPCT - a 3d engine for Java => Support => Topic started by: mystara on October 01, 2007, 10:02:37 am

Title: Terrains, caves and editors
Post by: mystara on October 01, 2007, 10:02:37 am
Hello,

I'm trying to find a quick way of making the insides of some caves in JPCT.

Might anyone have a good idea of any tool which might be available to make this fast and relatively pain free? I've seen various terrain editors, but they usually only operate on a single plane. I've also considered building one, but I'm not entirely confident of my algorithmic polygon skills :)

Any ideas?

Cheers!
Title: Re: Terrains, caves and editors
Post by: Hrolf on October 01, 2007, 07:38:45 pm
You could try Gmax (http://www.turbosquid.com/gmax (http://www.turbosquid.com/gmax)) which (with a script) can export .obj files to use in jPCT.
Title: Re: Terrains, caves and editors
Post by: mystara on October 02, 2007, 03:56:29 pm
Seems a little complicated, but I'll take a look at it.

Thanks for the tip!