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Support / Re: Strange behaviour with static Texture background
« on: December 20, 2010, 05:48:32 pm »
That's true + I can be sure JPCT-AE works well on my i7500 Thank You!
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TextureManager.getInstance().addTexture("textureBG", new Texture(BitmapHelper.rescale(BitmapHelper.convert(getResources().getDrawable(R.drawable.garden)), 512, 512)));
fb.blit(TextureManager.getInstance().getTexture("textureBG"), 512, 512, 0, 0, 512, 512, false);
world.renderScene(fb);
world.draw(fb);
fb.display();