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Support / drawWireframe() - only drawing top-left quarter
« on: May 22, 2012, 01:18:50 pm »
I'm having a problem with drawWireframe(). It's not really an important issue, but it's a weird one.
When using drawWireframe(), the first draw is fine, but any subsequent drawing (like after moving my camera), it's only drawing to the top-left quarter of the frameBuffer (or the buffer is only drawing the top-left quarter to the Graphics object, not sure which).
Drawing normally, (i.e. draw()) is fine.
Any idea why? Is there something I need to do in the setup that you wouldn't normally do?
When using drawWireframe(), the first draw is fine, but any subsequent drawing (like after moving my camera), it's only drawing to the top-left quarter of the frameBuffer (or the buffer is only drawing the top-left quarter to the Graphics object, not sure which).
Drawing normally, (i.e. draw()) is fine.
Any idea why? Is there something I need to do in the setup that you wouldn't normally do?