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Support / Camera Questions
« on: February 03, 2014, 12:30:57 am »
I'm kind of new to OpenGL and this framework. I've been having some fun settings things up and researching. I have some questions so far:
- I have been looking for an example of (re)positioning objects relative to the camera without moving the camera itself. Are there any?
- Is it safe to assume that when creating a world the camera by default is placed at 0,0,0?