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Projects / Ninja Wars Multiplayer RTS [jPCT, JGN, 3DSoundSystem]
« on: August 02, 2009, 09:37:36 pm »Hi. This is a project I did for a game programming course at my university. I had originally planned to have single player campaigns where the computer would use a genetic algorithm to evolve it's AI, but the AI took too long to train and I ran out of time.. Hence, the game is multiplayer only
Anyway, Ninja Wars uses jPCT for rendering, JGN [http://forum.captiveimagination.com/index.php/board,4.0.html]
for networking and 3DSoundSystem for music and sound effects. It has only been tested on Windows XP. It may have bugs since I had to rush at the end to finish it in time...
Additional Controls:
F3 - shows debug info
F8 - toggle sound on/off
F9 - money+resource cheat
You can try it out via webstart here: http://hsaka.webs.com/lib/ninjawars.jnlp