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Messages - orange451

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16
Support / Re: Creating a polygon and UV mapping it
« on: December 11, 2011, 02:41:52 pm »
Thank you!

How would I go about having it load transparencies in the texture? At the moment, it turns all transparent pixels black :(

17
Support / Re: Creating a polygon and UV mapping it
« on: December 11, 2011, 05:58:48 am »
I fixed my other problem, but yet again, another rises...



for the arm, how could I go about setting the center of the model I create? the .setCenter() does nothing in terms of rotations...

18
Support / Re: Creating a polygon and UV mapping it
« on: December 11, 2011, 01:54:28 am »
I've fixed my problem w/ the addTriangle :)

I have another, however...
the texture is very distorted... Here's a picture:

19
Support / Creating a polygon and UV mapping it
« on: December 10, 2011, 11:01:47 pm »
Hi!
I've recently gotten started with JPCT, and I was wondering if anyone could supply me with either an example or just some code of how to create a polygon, uv map it, and add it to the world.

Thanks!

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