16
Support / Re: Supporting multiple 3d model formats
« on: June 25, 2013, 05:26:11 am »
I think serialized would be, say, you create a Object3D, then load in a model OR create it by specifying its points, then you can serialize this Object3D (saving the Object in its current runtime form), then later deserialize it and you have the identical Object3D again.. I guess?