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Messages - makvasic

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Support / Re: Animation guidance
« on: October 15, 2014, 11:15:40 pm »
Well,

Try to imagine river that flows over the hill and leaf is in the water. Hill is object,
river is texture (which is not important I’m just changing UV coordinates with TextureMatrix to get moving effect)
and leaf is also an object.
So leaf follows flow of the river.
Of course you can assume that Camera is fixed.
I’m sending you embarrassing picture to get the idea, and hope it’s enough.

Thank you kindly for what you have done and still doing.

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Support / Re: Animation guidance
« on: October 15, 2014, 06:49:49 pm »
Depends on what exactly you mean by animation. Animation like a walking human or animation like an object following some path?

Hello,

Can you answer the other part of the question?
I'm having trouble translating object  to follow the curve path.
More precisely, I have curve object with moving texture and I need to put another object on top to move with the texture.
I tried with translation matrix but seems too complex, so I just want to know if is there any better way or solution for how it should be done?

Thanks in advance.

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