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Messages - necromancer

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Support / can you provide support for ase format?
« on: April 07, 2006, 11:37:16 am »
maybe with animation? =)

Projects / hmmm
« on: March 31, 2006, 02:25:59 pm »
maybe may sense not add animatino on 1 file
but create some files
so you have: pers.3ds and got pers1.3ds and so on.

Support / some questions (texture create 3d and more...)
« on: March 29, 2006, 10:43:30 pm »
Done! You should now be able to post.
Thanks Helge.

Let's dance:
1 when create TextureInfo
new TextureInfo(id, uv0.x, uv0.y, uv1.x, uv1.y, uv2.x, uv2.y);
so id - texture id from TextureManager thats correct and understand
but other "magic" digits still confuse me. Please can you provide some docs (with examples and pictures) for people who only start (like me) work with 3D engine.
2 when i'm create own 3D Object (add polygons) method setTexture not work. It's correct?
And for end: what is "animation" and how it's can be useful?
how i'm understand animation cretated by rotate some 3D obj in thread.
but what correctly "animation in you Object3D" do?
PS: 4 simle question =) what be faster rotate groud above center or rotate camera on circle?

Thank's for attention.

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