Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - wild0

Pages: [1]
Can anyone help?I think I stock here

I implement the IVertexController to control the vertex of the mesh.
Then using the following subroutine update the mesh
public void updateObject3D() {
      //clip is a instance of Object3D
      Mesh clipMesh = clip.getMesh();
I can update a single vertex, but the texture will miss.
Is there any way to keep the texture when I move the vertex.

Pages: [1]