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Messages - kitox

Pages: [1]
1
Support / Re: getting started...
« on: January 18, 2013, 09:01:57 pm »
sprites,textures..i want my background image with the image buttons loaded..i have not yet start coding in game proper i mean the actual game.. :'(

2
Support / Re: getting started...
« on: January 17, 2013, 09:32:48 am »
i think so..thats why im asking..thanks for positive response.. ::)

3
Support / Re: getting started...
« on: January 11, 2013, 03:42:43 pm »
thanks for that..ahm, i am working with multiple sprites now for my splash screen. i loaded an image for my background..but when i add another image the images cant be seen? how can i fix this?

4
Support / Re: loading 3d's
« on: December 12, 2012, 11:45:31 pm »
ok...sorry..

5
Support / Re: getting started...
« on: December 12, 2012, 11:30:01 pm »
import com.threed.jpct.Camera;
import com.threed.jpct.FrameBuffer;
import com.threed.jpct.Light;
import com.threed.jpct.Logger;
import com.threed.jpct.Object3D;
import com.threed.jpct.Primitives;
import com.threed.jpct.RGBColor;
import com.threed.jpct.SimpleVector;
import com.threed.jpct.Texture;
import com.threed.jpct.TextureManager;
import com.threed.jpct.World;
import com.threed.jpct.util.BitmapHelper;
import com.threed.jpct.util.MemoryHelper;


does in every import have their own classes?

6
Support / loading 3d's
« on: December 12, 2012, 10:16:23 pm »
i cant understand the hello world tutorial... i dont have any idea how to load .obj format........help please....

7
Support / Re: getting started...
« on: December 12, 2012, 09:00:08 pm »
i just say it fair..ahm, i do have some background on c++ programming..actually this is my thesis...sorry for my poor english...

8
Support / getting started...
« on: December 12, 2012, 08:08:43 pm »
hi every one...im newbie in android game development....can you help me? i dont know where to start....

i found out that there is no video tutorials for this engine...

thanks.....

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