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Support / Using Blender to create a 3ds file
« on: April 03, 2006, 01:39:57 am »
I'm trying to create a 3ds file in blender similar to the ql.3ds from the fps demo app.
I'm having some trouble understanding materials and textures. What I'm trying to do is create a terrain in blender and assign some simple textures to parts much like the wooden doors and brick walls in the ql.3ds file (e.g. water for a small pond, grass for the rest - nothing too complicated).
I have sample code that demonstrates my problem (modified version of the fps demo) and blender files, but I don't have a place to make them available.
Any advice would be greatly appreciated.
-Mike
I'm having some trouble understanding materials and textures. What I'm trying to do is create a terrain in blender and assign some simple textures to parts much like the wooden doors and brick walls in the ql.3ds file (e.g. water for a small pond, grass for the rest - nothing too complicated).
I have sample code that demonstrates my problem (modified version of the fps demo) and blender files, but I don't have a place to make them available.
Any advice would be greatly appreciated.
-Mike