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Topics - jt123

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Projects / [WIP] Space rpg (still don't have a name)
« on: March 26, 2013, 02:39:41 pm »
So I've seted up a topic for my WIP game it's going to be space shotter rpg you'll be a space pirate and have a ship but the ship will need a upgrades so you'll have to collect some metals etc... Basic concept.

What is working:
Controls - completly done but still might be adjusted.
Character - without animations.
Terrain from height map.
Camera that folows player.
Skybox - just pretty sky.

What is not done:
Space - you can be still just on planet.
Enemies - AI and models.
Space Stations.

This might change but here is picture how it looks right now its not so pretty.
Btw on my s2 it runs on 60 fps which is cool. Jpct ae has very good performance.

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Support / strange blitting position behavior
« on: March 24, 2013, 02:46:07 pm »
Hello i've god a problem. I have 60 by 60 texture for dpad and on 320 x 480 its alright but on 800 x 480 the texture is too low i'm using this
code. So if someone can help me.

Code: [Select]
tPack.blit(fb, gamepadTexture, 0, fb.getHeight() - 60, true);

Support / gravity
« on: November 29, 2011, 10:16:12 pm »
How can i make a gravity with this engine pls help.

Thank for answers.

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