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Projects / Voxel Engine
« on: March 07, 2014, 08:28:44 pm »
I'm planning to write my own software rendering engine for voxels, since unfortunately the speed of the JPCT software renderer (even with mesh optimization) doesn't cut it for me. Inspiration is drawn form Slab6,which uses software renderer and is <lightning> fast.
I was wondering if you could give me some input to get started @ EgonOlsen. Thank you!
Edit: Also, do you think it's a good idea? Do you think I could get similar rendering speed in Java compared to Slab6?
I was wondering if you could give me some input to get started @ EgonOlsen. Thank you!
Edit: Also, do you think it's a good idea? Do you think I could get similar rendering speed in Java compared to Slab6?