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Topics - hthth

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Projects / Mystery Puzzle Game
« on: September 30, 2007, 11:14:30 pm »
I recently started working on some game ideas, and am planning to make a very short mystery/puzzle like game if time allows. Despite the project's young age I thought it'd still be fine to tell it to the world. So here's the fruit of this weekend, a few screenshots of my experiments:







[Note that the sky is black because I haven't putten in a roof]

I'm currently getting the hang of architectures and texturing, plus using dummy objects for telling jPCT what to do (like player position, lights, etc.).

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Support / Good Editors for .3DS Modeling?
« on: September 28, 2007, 04:00:50 am »
Hello everyone.
Long time since I've been here — so long that I'd completely forgotten my password and apparently have switched email addresses as the forgot-my-password reminder didn't work. (I used to be Raven).

Helge, those new projected textures look incredible man!
Great job, and glad to see there are still projects piling up. I'm hoping to jump back into jPCT development myself and make a pet project game. In the past couple of days while I've been familizaring myself with jPCT again, I came across a problem from the past: I never managed to get textures imported correctly. For some reason the apps I was using always messed up the 3ds export beyond recognition.

To conclude what turned to be a much longer post than I originally intended:

What 3D editor do you recommend [that works with .3DS] ?

I'm mainly going to be using it for architecture (as opposed to character design), if that makes any difference. It wouldn't hurt if it had a short learning curve, or if it was free, but at this point I'd be happy with anything that simply gets me going. Do I go for 3D Studio Max?

I appreciate your help.
-Hrafn

p.s. .3DS is still the best format to work with for jPCT, right?

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